Current: Sofia, Bulgaria
Purpose
Create a modular urban environment, in an Eastern European setting, within UDK.
Create a modular urban environment, in an Eastern European setting, within UDK.
Complete one small asset every day for a week.
2009-11-24 through 2009-12-01
Poly Count: <1,000 Tris per object.
Lamp PostOver budget, but this is too complex to really be included in this section, anyway. |
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Park BenchGreasy fingers smearing shabby clothes |
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LadderThis took way, way too long.. |
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Safety BarrierThere's a hole in the sidewalk. Don't fall into it. |
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Bollard (With Base)Includes a big chunk of broken concrete. These things don't just fall over when you run over them. |
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Stop / Street SignLots more detail in these things than you'd normally notice. |
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Mail Storage BoxThere's no mail slot on this thing, but there are a couple on every street. Why do they exist? |
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Purpose: Create a junkyard vehicle with a specific texture and tri budget.
Poly Count: <10,000 Tris for all variations, including attachments.
All attachment textures add up to less than 1024x1024 total. Background objects are not included (street, sidewalk, props).
Base model: 9xxx tris
Armored model: 9xxx tris